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Temporada 3/change-log-update-1-2

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Cambios y actualizaciones · Temporada 3

Change Log & Update 1.2

Hub de Vors now supporting Mounts of Mayhem! Content Additions: Added a new backpack system featuring size upgrades, skins, and enhanced placement and collection mechanics. Added Health bars for entities, with a toggle to enable or disable them. Translated Hub

Hub de Vors now supporting Mounts of Mayhem!

Content Additions:

  • Added a new backpack system featuring size upgrades, skins, and enhanced placement and collection mechanics.
  • Added Health bars for entities, with a toggle to enable or disable them.
  • Translated Hub de Vors: Temporada 3 to all languages available on Minecraft Bedrock.
  • Added Gravestone toggle in Gameplay Settings (Hard mode no longer disables gravestones automatically).
  • Added a hint prompting players to enable the "Vibrant Visual Optimization" toggle.
  • Added durability to the Eternal Ice and the Eternal Ember.
  • Added crafting recipes to repair the Eternal Ice and the Eternal Ember.
  • Added a ride button for Aeris and Big Lizard on touchscreen devices.
  • Added crafting recipes for Ice Dragon Spirit and Fire Dragon Spirit.

Bug Fixes & Stability

  • Leveling Menu: fixed several skills in the leveling menu that were not working correctly.
  • Fixed legacy Warpstones not functioning correctly.
  • Fixed various issues related to the trinket bag.
  • Fixed Slayer Sword destroying Bedrock.
  • Fixed incorrect items being cleared when using items during lag.
  • Fixed an issue preventing dropped items from behaving normally.
  • Addressed an issue causing dropped item to emphasize lag.
  • Fixed collision box sizes on some bosses.
  • Fixed player head not rotating when holding custom weapons.
  • Fixed incorrect level requirement displayed in Wooden Pickaxe name.
  • Bandage animation: fixed issues with the second half of the bandage animation.
  • Swords special attack can no longer be spammed.
  • Damage indicator now clamps extremely high values to 999, fixing display issues with high strength effects.

Gameplay & Balance Adjustments

  • Converted the Boss Tower & Copper Dungeon to jigsaw structures.
  • Severely optimized the Underground Dungeon generation.
  • Spears compatibility: Hub de Vors spears removed from recipes and loot, replaced by Minecraft’s new spears with proper level requirements and power level integration.
  • Updated Inferno Sword model and textures.
  • Updated Algaveild model and textures.
  • Muted Small Peacock step sounds.
  • Removed the HD Moon.
  • Renamed Flame Sword to Inferno Sword.
  • Buffed all Wyvern scales health and damage.
  • Nerfed Firefly attack damage.
  • Thirst mechanic: entering or standing in water no longer regenerates the Thirst bar.
  • Copper gear balance: Copper Armor, Tools, and other copper gear now affect player Power Level.
  • Bronze Blocks and variations optimized to be more performance friendly.
  • Scaffolding no longer requires an Axe to break.
  • Opened Dungeon Doors can now be broken by sneaking and hitting them three times.
  • Updated Gravestone description in Hub de Vors Menu.
  • Improved the walking animation.

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