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Temporada 3/change-log-update-1-0-1

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Cambios y actualizaciones · Temporada 3

Change Log & Update 1.0.1

Bug Fixes Gameplay Mechanics: Fixed an issue causing players to be unable to move after respawning. Fixed an issue where hand-mining nerfs were not applied correctly. Fixed an issue deleting trinkets upon death in hard mode. Mob and Animation Issues: Fixed the

Bug Fixes

Gameplay Mechanics:

  • Fixed an issue causing players to be unable to move after respawning.
  • Fixed an issue where hand-mining nerfs were not applied correctly.
  • Fixed an issue deleting trinkets upon death in hard mode.

Mob and Animation Issues:

  • Fixed the glitched sky appearance in the End dimension.
  • Fixed in-flight dragon riding animation not triggering properly.
  • Fixed z-fighting issues in certain mob models.
  • Fixed an issue causing performance problems with specific weapons.

Structures and Blocks:

  • Fixed an issue with gravestones not functioning correctly.
  • Fixed issues preventing certain structures from spawning.
  • Fixed unintended suffixes appearing in some block names.
  • Fixed a display issue with backpack text when placed on the ground.
  • Added a crafting-recipe for the stone spear.

Gameplay Improvements

Combat and Mob Balancing:

  • Adjusted spawn rates for more balanced early-game encounters.
  • Adjusted certain mob hitboxes for improved combat accuracy.
  • Balanced mob stats, including experience gain, health, and damage values.
  • Decreased the occurrence rate for stronger mob variants.
  • Breaking blocks related to trees near Tree Spirits will now provoke aggression.

Structures and World Generation:

  • Improved and adjusted structure generation.

Visual and Animation Updates:

  • Redesigned icons and models for all backpack sizes.
  • Updated textures for various items and models.
  • New fall and hero landing animations

Quality of Life:

  • Adjusted translations for better clarity.
  • Updated the guidebook's section regarding gravestones and their behavior.

New Additions

Mobs:

  • New Death Knight Boss

Loot and Exploration:

  • Introduced new loot tables for all trial spawners found within structures.
  • Added new loot tables specifically for dungeon vaults.

Player Guidance:

  • Added a guidebook section opened at game start detailing Add-On compatibility and pack hierarchies.
  • Created a video explaining pack compatibilities: https://www.youtube.com/watch?v=S6vhpw2yTVE
  • Simplified starting the game in the spawn room

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