Diferencia entre revisiones de «Temporada 3/orc»
Sync corpus Hub De Vors |
Sync corpus Hub De Vors |
(Sin diferencias)
| |
Revisión actual - 16:01 1 sep 2026

Orc
The Orcs are a brutal and war-hardened race that roam the wilds and dark corners of the world. Known for their strength, resilience, and tribal hierarchy, they often appear in raiding parties or in their Orc Outposts in the forests. Special Ability: Anger When
| Spawn | Cherry Grove,Swamp,Forest |
|---|---|
| Attack | 6-16 |
| Experience | 20-75 |
| Special Ability | Anger |
| HP | 45-105 |
| Category | Hostile |
| Movement | Walk |

The Orcs are a brutal and war-hardened race that roam the wilds and dark corners of the world. Known for their strength, resilience, and tribal hierarchy, they often appear in raiding parties or in their Orc Outposts in the forests.
Special Ability: Anger
- When attacked, this mob becomes enraged and causes nearby entities—regardless of type to turn hostile.
Orc Ranged Unit
A ranged unit that supports from a distance using a crossbow. Orc Archers are slightly taller and more agile, capable of dealing consistent damage while staying out of reach. They may drop arrows and damaged bows.

Orc Melee Unit
A frontline fighter equipped for melee combat. Regular Orcs are moderately tough and deal solid damage. They wear basic armor and charge fearlessly into battle.

Orc Leader/Brute
The strongest of the Orcs, towering over others with immense health and devastating melee attacks. Orc Leaders are rarer and often serve as elite guards. Defeating one yields high experience and valuable loot.

*Items labeled “Weighted Random” are part of distinct drop pools. You are guaranteed at least one item from each pool, and the listed percentage reflects the chance of receiving that item within its respective pool.